The Terri, Dose, Kitty, And JW Collection Crack

22.12.2020by

For your consideration in the #discroomgamejam of 2020, gaze upon the glory of Disc Room re-imagined as an intense 1990s-era first-person platformer.

Kitty Terry aka Kitty Woodson Terry. The beautiful voice of Kitty Terry and her unigue writing skills are true artist qualities. This woman writes and sings Pop, Rock, Love Songs, and Country. Eneba store has games for all seasons, every mood, every fantasy, and every urge. Buy them, play them, complete them. You want it — we have it!

Another name for catnip. Though crack may not exactly be the best drug to describe catnip, 'kitty crack' has a better ring to it than 'kitty pot' or 'kitty acid', yes? Thanks to Terri, JW, Kitty, and Dose for running #discroomgamejam and for creating Disc Room YOUR GAME IS SO GOOD Extra special thanks to Jen, Clem, Ivan, Mew, Polly, Snoozer, Bruiser, Belly, and Number 4 for the moral support and game testing. The Terri, Dose, Kitty, and JW Collection. GAME DESCRIPTION. Minit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that.

The

Can you last even 1 measly minute in any of the 5 bone-gnarling levels of this HELL OF STEEL AND BLOOD AND LAVA AND THEN EVEN MORE STEEL AND BLOOD???

W A S D to move

[SPACE] to jump

But wait, there's more! A 3 song soundtrack and sound 'effects', created entirely by mangling and repurposing the audio files provided by Doseone for this game jam. Plenty of effects and modifications, but no other synthesizers or source sounds used.

The Terri Dose Kitty And Jw Collection Crack Download

Enjoy your round trip to hell..and back..and then BACK TO HELL AGAIN!!!

CREDITS
Code and design by Samuel Fine
Soundtrack and SFX by Samuel Fine, from sounds by Doseone (thanks for sharing these with us all, Dose!)
Textures from OpenGameArt.org
Lava shader by Hovl Studio https://www.patreon.com/posts/16654009
Thanks to Terri, JW, Kitty, and Dose for running #discroomgamejam and for creating Disc Room YOUR GAME IS SO GOOD
Extra special thanks to Jen, Clem, Ivan, Mew, Polly, Snoozer, Bruiser, Belly, and Number 4 for the moral support and game testing.

StatusPrototype
PlatformsWindows
Authorsamuelfine
GenrePlatformer
Made withUnity
TagsBullet Hell, disc-room, doom, hell
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

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Legend tells of a mine shaft dug in 1982, that has since been long abandoned. In the mine's glory days, many came from far and near to gather the mine's priceless gems.

The year is 2020. Dug, a university student with a slowly dropping GPA, fears he may have to retake classes, pushing back his graduation date by another year. Knowing he cannot afford another year of college, Dug becomes melancholy.

Dug remembers his father, Doug, telling him stories of the mysterious mine shaft in their hometown and its riches.

Fearful yet determined, Dug sets off towards the mine. Little does Dug know that the mine has changed a great deal in the past 38 years..


The Terri Dose Kitty And Jw Collection Crackling


Hi! I'm Zeke and this is my submission for the Disc Room Jam. Special thanks to Terri, Dose, JW, and Kitty for doing this! I really enjoyed it! I've never finished a game before so this felt great!



Credits:

Zeke Holloman: programming, art, music

Jan Willem Nijman: programming (from game jam video)

doseone: sound design

Inspirations:

Dig Dug by Bandai Namco

Steamworld Dig 1/2 by Image and Form Games

Spelunky by Mossmouth


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StatusReleased
Rating
AuthorthefreakyZ
GenreAction
TagsPixel Art, Roguelike
Average sessionA few minutes

The Terri Dose Kitty And Jw Collection Crackers

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The Terri Dose Kitty And Jw Collection Cracked

Fun little game. I liked the dynamic of trying to get to the door while picking up gems. The increase in saws made feel nice and frantic. I wish the hitboxes were a little more forgiving, and that the game was a little more clear on what to do. The tutorial was just fine for the start of the game, but after picking up the bomb it dropped me in a room where I wasn't sure what to do. Got there a few times but never managed to leave.

Hi there! Are you talking about the red and blue disc room? I tried to leave it a little puzzling as to what to do, but that may have been a little ambiguous. If you touch the blue disc, something happens. And if you touch the red disc, something happens. I'll just leave it at that.

Glad you enjoyed it! And yeah..looking back I should have made the hitboxes smaller, but it's a learning process.

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